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Southfields Academy

Southfields Academy

Computing

Key Stage 3 

Contact Teacher:

Mr D. Haxton (Head of Computing) david.haxton@southfields.wandsworth.sch.uk

Course Content / Rationale

Computing education equips pupils to use computational thinking and creativity to understand and change the world.  Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems.  The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. 

Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content.  Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

The curriculum for computing aims to ensure that all pupils:

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and communication technology.

Key Stage 4
 

GCSE Computer Science

Level

2

Qualification type

GCSE

For more information speak to

Mr Haxton


WHAT AND HOW WILL YOU LEARN?

The course is split into three components.  In the computer systems component we will explore systems architecture, look at how hardware components interact and look at how data is passed across networks. 

The computational thinking, algorithms and programming component introduces computational logic and data representation.  We will develop algorithms to solve problems and gain an understanding of high & low level programming languages. 

During the final component we use the software development lifecycle to work on an extended project.  Here we will refine our programming and problem solving skills.

HOW WILL YOU BE ASSESSED?

The assessment consists of two written examinations and an externally moderated programming project.  Each exam is worth 40% of the total GCSE.  The programming project contributes the remaining 20%.

WHAT NEXT?

There is obviously a natural progression to the computer science A-Level and then onto a degree in computing, computer science or any of the new creative media / business systems courses but a strong understanding of computer science will benefit any student looking to progress into the sciences, mathematics business studies or economics. 

 “ ….. There will be a bigger demand for professionals who are qualified in computing. Learners who have taken this computer science qualification and who then progress to study the subject at A Level or university will have a sound knowledge of this subject area.” (Manchester University ~ December 2014).

“… When you learn computer science, anything is possible, except when you don't, then it isn't.” (Google 2012)

Key Stage 5 

Find out more about our sixth form courses.

Creative iMedia Level 1/2

Computer Science A Level

ICT Level 3